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Morning Demons
Prompt: Choose the worst part of your day/week/month, and use it as a metaphor to design a game around
Solution: My team member explained how waking up early was his least favorite part of the day, so I had this idea of a RPG card game in which you fight 1v1 and try to use your enemies weaknesses to your advantage.
My role: I took the lead in this team project and handled all of the project planning and delegation of tasks. I also handled the design, illustration, and play testing of the game.
Skills: This project required UX and UI design, prototyping, wire framing, and illustration skills.
I used Adobe Illustrator and Photoshop to do most of the designing.
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